![]() ![]() The player then infiltrates the guild's secret lair, defeats Kharne (associate of the Zhentarim and the second-in-command of the thieves who had ambushed the player at the start of the game) and meets Xantam, a beholder who reveals that he is controlling the thieves' guild on behalf of some greater power. The destruction of the orb leads to meeting Jherek, leader of the Harpers, who tells the player that the Thieves' Guild is only one "part of a greater whole", and the guild must be destroyed. Delving further into the sewers, the player finds an entrance to the crypt of the local temple where the dead are being reanimated by a magic orb, which must be destroyed. The player begins by clearing the tavern's cellar of rats and vermin, and later discovers a thieves' den in the sewers where it is learned that one of the guests at the inn has been captured by thieves. There, the first hints about a great evil hiding in Baldur's Gate are revealed. He is brought to the Elfsong Tavern by guards to recover. The game begins with the player character's arrival in the city of Baldur's Gate whereupon he is attacked, robbed, and left for dead. The third port of the game was much different than the console games as it was released on the Nintendo Gameboy, this port of the game was critically well received but featured many noticeable differences from the console versions of the game. ![]() The first port was released on to the Xbox in 2002 to mixed reviews, same with the second port on the Gamecube in 2003. The game was officialy released in the year 2001 to critical acclaim.ĭespite the second game being announced shortly after the high success of the first game, Interplay revealed that it had hired Magic Pockets to handle ports of the game. However, even though Interplay revealed that the game was unrelated to the previous Baldur's Gate games it still maintained a very high fanbase. Fans of the game were highly excited that the Baldur's Gate game series was coming to the Playstation 2. The game was officialy revealed to be in development by Snowblind Studios in the year 2000. ![]()
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